2 Murkrows needed, both with mental herb to prep for turn 5 tailwind
Reset until a murkrow is sent for t1 tailwind.
Slow ice mon first 2/3 turn, fast dragon mon last.
Always heal block at turn 3.
ALTERNATIVE STRATS (Less RNG)
Turn 1 Send Murkrow to let them get roared, 4 mons if all hitter just hit. If got heal blocker reset.
Turn 2 Send 1 murkrow + 3 hitter
If there’s no murkrow at turn 1, can just hit 4 if all outspeed the mence
then proceed with murkrow + 3 hitter after.
Glaceon is not recommended for those who has setup, because if you’re bringing utility like murkrow / heal blocker, enemy can miss and mess ur setup.