5 FACTS about the Dark Type! #shorts

5 FACTS about the Dark Type! #shorts



Here’s 5 facts you may not know about the Dark type! #shorts

35 comments
  1. I legit had no idea about the "Badge buffing that Type" thing in Gen 2. I love the Dark Type so much, Karen, Piers, Nanu and Giacomo are such cool reps, but I'm greedy and still want more. Oh, and Mega Absol absolutely should have been Dark/Fairy and I will forever be salty about this.

  2. Though not my favorite type, I do love a good majority of them. From Vaporeon and Houndoom to Bombirdier and Mabosstiff, each generation has introduced plenty of these dark types that I adore.

  3. One my favorite things about the dark type is how the dark type is the evil type in japan, but not all dark types are evil (some even nice), like umbreon, pangoro, alolian muk, absol and sableye

  4. I think Dark is the only type not to be represented in a generation, Gen 1. Unless we count regional variants.

  5. One possible reason why there were no Dark-type gyms for the longest time is that Dark types fight dirty. Beat Up? Thief? Taunt? Torment? Sucker Punch? Nasty Plot? No honorable Pokemon would resort to pragmatic tactics such as these

  6. Also most Dark types have a deformity such as houdoom bones being on the outside and Sneasel looking like its head is split open

  7. the relationship between pre-physical/special split dark and ghost will always baffle me. what genius at gamefreak thought ghosts were physical beings??? and who thought to make dark types special when they were made to be counters to psychics, who have high special defense, AND all the dark moves they made were physical sounding attacks???? i hate game freak so much

  8. there are no dark type moves that only have 1 thing, for example, faint attack can never miss, pursuit hits before switching out, all of that fun stuff

  9. In Scarlet and Violet, they decided to go "fuck it, every type gets a badge!" So that the type boost can be applied to all pokemon, not just the typical 8 badges. By the way, here's a fun question, what was your most troubling badge to get in S&V? For me, it was water, because when I first got there, my pokemon were severely underleveled because it was the second gym id gone to, biggest mistake of my life.

  10. How weird that in gen 3 dark type moves were special but their most iconic moves, crunch and bite, were clearly physical.

    The opposite with ghost type being physical which on itself makes no sense, and also because shadow ball, their signature move, was clearly special

  11. Bro dark and water are my favorite types and your telling me that they were never had a gym tell sword and shield dang

  12. Because of the Physical/Special-Split in Gen4 and Bite becoming a Dark Type Move in Gen2 (it was Normal in Gen1) Bite is the only move that changes its category twice. From a Normal-Physical to a Dark-Special to a Dark-Physical attack.

  13. To be honest,I feel like half of the reason it took so long to get a dark gym was that all the counters were so readily available, so dark type gyms would he ludicrously easy!

  14. Dark typing is mostly based on behavior rather than physiology or aesthetic
    These behaviors are malevolence, maliciousness, beligerance, ruthlessness, thievery and trickery

    People who say luxury should be dark type are the same as the animator that thought Nidoqueen was water

  15. Bite (a dark move) is the only move to have changed category twice. It was normal in gen 1 (and therefore physical), then became dark in gen 2 (becoming a special move), and then returned to being a physical move in gen 4.
    So much love for an early game move

  16. If you made a Dark-Type Gym in Kanto, it could ONLY work as a 2nd Place or 3rd Place Gym.

    The Only "Native" (Variants) Dark-Type Pokémon are:

    – Rattata//Raticate
    – Meowth//Persian
    – Grimer//Muk
    * Moltres

    Given that Gym Leaders (in most/every Base game) don't have "Access" to use Legendaries, you're left with 6 Pokémon and Most early-game Gym Leaders ONLY use 3~ Pokémon.

    I feel like the Dojo in Celadon, or even the Game Corner/Rocket Hideout could be fashioned into an Official League Gym Circuit.

    The Dojo because it's in the same City as Sabrina's Gym, so the rivalry is better 😂, but by the time of the games, the Dojo Master is ready to retire and his students have all left to Train other people in the Region(s). He's ready to close the Dojo when the Player comes in and he gets one last battle, he gives away his Ace. (A Hitmonlee/Hitmonchan). So canonically, his Gym IS up for grabs.

    But since mist Gyms have gimmicks, and Team Rocket's Leader posing in Viridian City is weird, the Rocket Hideout/Game Corner could be made into a dark maze Gym with multiple Floors.

    They've made Gyms with many layers in other Regions, so it still makes sense. Rocket uses many Poison and Normal-Types anyway, so swap those out with the Rattata and Grimer, and it still works. Giovanni's main Pokémon was a Kanto Persian, so an Alola Persian could be used by a Trainer. AND Team Rocket is supposed to be this BIG shadowy gang/organization, but they ONLY have 1 hideout and 1 Gym? Giovanni had Silph Co. make the BEST Poké Ball and they used to work out of the mansion on Cinnabar Island?

    I think if they converted the Hideout into a Gym, they could have more of an Office/Warehouse feeling which would add backstory to the organization back of Rocket.

    Then one of the Johto Admins (Archer probably, like in Let's GO, Pikachu!/Eevee!) would also act as the Gym Leader. Probably with 1 of each Variant. (Muk, Persian, Raticate) and also a Golbat (For the added difficulty of a Tera Dark?)

    This is all speculation anyway, but ALSO filling the Gym with Variants works well with the fact that Team Skull in Alola was basically Rocket 3.0, AND Rocket works with illegally moving Pokémon and Money between the Regions. So imagine that you're playing through Kanto, and the ONLY Variants you see in the game are used by Team Rocket? Piques your interest from the first time you battle them. Then you find out that they're using illegally imported Pokémon and hiding in a big City? So you battle them through the Region, learn of their crimes in Lavender Town—save Marowak's ghost, you help Cubone–which Evolves into the "First" Alolan Marowak in Kanto. (It's mother's Spirit imparts a bit of strength so it's the ONLY Cubone who can do this in Kanto, like Battle Bond Greninja.) By this point, you find your way into Celadon, under control of Rocket, stop their meeting with Silph Co. and battle through their underground Gym. Archer is beaten by you and you Obtain the Master Ball.

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